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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Dev Update Feedback (from the perspective of a killer main)

Hag changes are pretty good for like the 3 people that play her I suppose, so fair play there. Demo and Doctor's buffs I'm also okay with. But uhhhhhhhhhhhhhhh, the rest of the killer changes? I dunno man. I'll detail my qualms below.


Clown

Buffing him on paper is a good thing, but these buffs don't really succeed at making him any less one-dimensional and boring to face, so I would have liked for some different changes to be made, perhaps like giving him a separate stash of each type of bottle (i.e. 3 yellow, 3 pink)


Huntress

Who was asking for this, seriously? I used to main Huntress back in the day and I've never gotten vibe that she needs a base-kit buff at all. She's one of the most consistently picked killers in the game and had a high skill ceiling. These changes just massively lower her skill floor for no reason and make her way too lethal in high level play.


Pig

This is not a net buff. In fact, I would say it might unironically be the harshest nerf Pig has ever gotten. The only thing Pig had going for her was her slowdown, and now it's practically nonexistent. Even with the buffs to Ambush's range and cooldown, it's still insanely telegraphed and takes too long to come out to be all that useful at most tiles. IMO Reverse Bear Traps just need a full rework entirely at this point, perhaps giving them a shorter timer and making them instadown instead of kill. I do not like the proposed changes at all.