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New Sloppy Should Not Work With Vigil

This perk is only good on the weaker killers, and Vigil will make the timer less than 40 seconds... if all 4 survivors have it

27 seconds saved if 1 person has it

Comments

  • Paternalpark
    Paternalpark Member Posts: 663

    Indeed, no counterplay is good gameplay.

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,378

    I’m sorry but didn’t they also buff some weaker Killers in the same update?

    I don’t think we should keep Sloppy the way it is, instead Killers should be buffed to be less dependent on it.

  • CammyChameleon
    CammyChameleon Member Posts: 266

    It only added 4 seconds to the heal timer though it makes no sense to nerf it this way.

    Like even nerfing it half adding 2 seconds would still be bad.

    This perk was just nice for time, not keeping everyone injured. Now it has neither.

    Plus Trapper/Freddy/Myers didn't get buffed so just because they buffed killers doesn't mean this change is good for everyone.

  • Emeal
    Emeal Member Posts: 5,321

    4/16 perks to fight 1/4 as killers, ill take those odds.

  • Rogue11
    Rogue11 Member Posts: 1,485

    If all 4 survivors are huddled together stacking vigil and waiting for mangled to end instead of just healing each other...I think you have a very good chance of winning the match.

  • Hex_Ignored
    Hex_Ignored Member Posts: 1,973
    edited February 2024

    If all 4 survivors are cuddling with vigil just to reduce mangled timers they are basically throwing.

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,378

    Then use other slowdown and perks. If it's "only 4 seconds of slowdown", run something else that has more slowdown potential. If healing is an issue, there are other anti-healing perks to use.

    Also if Survivors wait out the Mangled, they ultimately are leaving themselves vulnerable. If they all huddle together with Vigil, they are wasting time by not doing Generators (and if they are doing Generators, it's note very efficient compared to splitting Gens).

    I personally dont mind it, having more options and strategies to playing as Survivors makes the game more dynamic, the opens the room to actually thinking instead of playing an M1 simulator. Likewise, as Killer, it makes me weight the costs and benefits to perks more,

    To put it bluntly, I like this change.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,046

    Vigil does not affect Mangled.

    It used to, but there's been no mention of them adding that back.