Skill level of players drasticaly different from day to day
Solo que player here an my team mates are drastically different from day to day
some days i'll have team mates who are
-always efficient on gens
-good at looping
- make intelligent decisions
- body block an go for flashlight and flashbang saves
Other days however they will be like this
-some will hide all game
-can't last longer than 10 seconds in chase
-instantly give up on hook
-lure the killer to gens even if they know you are on it
-sand bag you or tell the killer were to go
-Barely touch gens or walk off nearly finished gens an never return to them
-make the worse descions possible that turn a guaranteed 4 man escape into a loss.
It seems there is no middle ground it's get good team mates an dominate killers or get terrible team mates an it's utter mess.
Answers
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Matchmaking is the worst I've seen in any multiplayer game. I've seen Roblox games do it better...
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Because no matter how well you play as survivor, if the match ends with everyone dead then you lose MMR and get even worse teammates. They have all these in-game stats to determine how well you play, but the game uses none of it to adjust your MMR.
According to the game, the player who hides in a bush and lets everyone die, then escapes with 7K BP, is better than the player who did three gens solo, got four unhooks, six heals and looped the killer successfully for five minutes, but died at the end.
It's no wonder the matchmaking barely functions. The game doesn't even try to figure out who played well. If you die, you suck. If you survive, you're good.
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