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NOED is problematic
Comments
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NOED is nothing compared to "some" survivor crutches. Buckle up + For the people....very "unhealthy". It gives survivors saves that are undeserved, with no counterplay. NOED is so weak right now, i haven't touched it since the change.
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i don't watch comp but i pretty sure they not wasting multiple mintues searching and cleansing dull totems. Just cuz it's a counter to something doesn't mean it's viable or even reasonable to do.
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Noed is fine its for killers who suck at the game so they need something at least to make them feel better and want to continue playing or else the game would have no killers and que times would be like 30 min long. Its why the devs choose to keep killer in a healthier spot and hold their hand more because there's always going to be meat sacks to feed the machine but if you lose the machine operator the business dies.
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What does this have to do with survivor crutches? I think survivors have lots of crutches too. That's not the topic.
NOED is not weak, whatsoever.
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When i'm playing with my friends, i like going against NOED. It adds a sense of urgency and it's really funny when they start to panic hearing the terror radius louder while they search the totem. One of them always say "are you up for a side quest or we're leaving?".
My mindset is that if we got all the way to the endgame, it was already worth it. It's much better than getting slugged/camped at 5 gens. At least we did good chases and had fun. If we die on the gate, we just laugh.
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Really? Because anytime i mention "comp" i get told "that doesn't matter not everyone plays comp" in regards to how fast survivors are able to do gens.
So my response to you is the same. Comp doesn't matter, its such a small minority of players it doesn't matter.
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ok fair enough
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Until Adrenaline with Hope stays popular perks and powerfull as they are now, NOED is the only counterplay and deserves to be played more considering how offten these two perks I see (every game at least one of these).
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