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Mangled and Hemorrhage did not need a double nerf
Vigil does not need to effect these status effects. The nerf was unwarranted to begin with; they are healthy alternate slowdown to gen regression/delay perks. Survivors get to decide to stay injured, use their resilience or try and crank out a gen to hit adrenaline. It's a risk and an interesting one. Now you've made low tier killers even more reliant on gen perks. Huge mistake.
Comments
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It didn't need nerf at all to begin with. 4 seconds is nothing, especially when you run Botany/WWMI/CoH. Haemorrhage should be tunned down a bit, that's all.
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Low-tier Killers can't even really use gen perks outside of Pain Res, Pop, Grim Embrace and usually DMS when going against half-decent Survivors. That's most games since 7.5.0 when they limited gen regression during the whole trial instead of simply making it activate during the last gen.
Using any other regression perks (or non-regression kick perks like Nowhere to Hide or Trail of Torment) is just putting those Killers at risk of being on the defensive if Survivors don't go down easy and the regression isn't enough to warrant being limited with perks other than Pop/Pain Res.
Nerfing Sloppy/Mangled was just a bad call because it's just removing yet another option for those Killers that used something else than gen regression. S-tier Killers (Blight, Nurse) didn't really use Sloppy because it doesn't work with M2 so they don't care but Killers like Wraith, Trapper and Ghosty are gonna miss this perk.
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Nurse has add-on fragile wheeze which applies mangled on special attacks. She was easily most popular killer to run mangled on. Maybe Spirit with MDR is close second, so the change is definitely directed to top tier killers.
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Nurse is hardly the most popular killer to run mangled. I get more blink recharge than that addon. The most popular killers were basic m1 killers. When's the last time you saw a wraith without Sloppy? Pig? Dredge? Come on.
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blink recharge doesn't exist.
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Honestly only bleeding was a problem, and even that was more of a play feel issue than actual strength issue.
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Nurse's mangled addon is insanely broken. Sloppy nurse is way too strong since she gets tags so freely and was a great perk before the mangled buffs even. Also recharge is long gone
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If X Killer is too strong with Y add-on then they should nerf the ADD-ON instead of nerfing every Killer, including those that really don't need to struggle more, indirectly in an attempt to make the outlier manageable.
Sloppy Butcher was arguably the last good general and free Killer perk (NOED doesn't really count) since Surge became a licensed perk again when Stranger Things was brought back.
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Everyone agrees that gen regression perks are boring so I don't understand why BHVR keeps nerfing perks like STBFL and Sloppy (both of which aren't even good on high tier killers) its so frustrating
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