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Singularity Biopod Audio Bug
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SkinnyQuinny115
Member Posts: 4
As of the recent update (7.6.0) The Singularity's biopod audio appears to have bugged out. Now, whenever a biopod gets disabled anywhere in the map, the killer player will be able to hear the electric sounds of the camera as if they were controlling it for the entire duration that the camera is disabled for. This is also seems to trigger sometimes with the standard biopod audio though I'm not sure the exact trigger for that yet. Please fix as this can be quite a distracting audio bug.
Post edited by EQWashu on
1
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