Please check if your issue has already been reported first!
When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Oni Bugs (Animation/VFX/Carrying Lunge)
Baby_Oni
Member Posts: 2
Some of the Oni's animations and VFX are still bugged in every instance
- Once Oni has collected enough orbs for blood fury, his arm goes stiff for a few seconds ( First seen on Alan Wake PTB and Chapter release)
- The Demon Strike animation used to shake the camera and kick up dust/debris, now it's just a stiff and dustless slam ( First seen on Alan Wake PTB and Chapter release)
- Camera is still locked in the animation of activating Blood Fury, you cannot look up and down ( First seen on Alan Wake PTB and Chapter release)
- He is able to lunge while carrying survivors (First seen on All Things Wicked Chapter Release)
1
This discussion has been closed.