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Sable Ward Perk Changes
Hexonthebeach
Member Posts: 461
A few additions to make the perks viable.
Invocation: Weaving Spider
I think the reduced charges are too weak
Beside that:
Killer can't read your aura or make you scream during and a few seconds after the ritual. This counts for every survivor joining the ritual.
Halfway through the Invocation other survivor are not able to see the aura aswell.
Gens are immune to block for a while
Strength in Shadows
It's still medicore but this could save time:
After finished healing in the Basement get haste for a short time.
You hear whispers of the Entity, leading you to the Basement.
Wicked
You can unhook from the Basement even on the second hook.
Post edited by Hexonthebeach on
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