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Suggestions - New Gamemode: A new Trick!
2 Killers
11 Gens to complete with 6 remaining when only 2 need to be completed left.
7 Survivors
Killers can triple stack any perk, giving it up to tripple effect, duration, stack, etc...
Scorched Hook: Pain Resonance is blocked from this gamemode!
A Brutal strength like effect is on both of the 2 killers! (kick pallets/generators faster perk) Additionally picking up survivors is 33% faster!
Killers ability Cooldowns have all been reduced by 33%. (Like doctors terroradius wide blas/ or like huntressess reload/ Legion, Cannibal, Blight, Spirit, Executioner,... Power recharge/ sabotaged trapper traps come back into his pocket also Trapper can carry all traps at a time)
There are double to tripple chests and more locker spawns, if the Killers Power allows for it.
8 Totems spawn.
Totems can be blessed or cleansed at half the time it normally would take.
Curses are no longer blessed at a speed penalty.
Every 2nd time a boon gets snuffed out on the same dull Totem, the totem will break and become useless!
Survivors can double stack any perk, giving it double effect, double use, double duration etc... (double cooldown, too)
Every possible pallet spawn spawns and only 1 or 2 pallets are missing from the map.
Generators take 50 seconds to complete and there can only be two survivor per generator!
Endgame timer reduced to 25 seconds, be quick!
If more than 4 survivors are on the dying state (on the floor healthstate), these survivors can pick themselves back up (unbreakable) until there is only 3 survivors on the floor.
A Bond like effect is on every survivor! (with 25m of range)
A Tanasity like effect is on every survivor!(crawl faster in the dying state perk)
Hatch opens at 2 survivors remaining!
There are 4 exit gates.
Key opens exit gate instantly!
My idea is mainly aiming to bring fun to the people with a wacky chaos filled fast gamemode! And have I mentioned fun?