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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Fatal Error every time we start a match.

sinpathic
sinpathic Member Posts: 1
edited March 2024 in Bug Reporting




Step 1 : Boot the game

Step 2 : Play as killer in a public match

Step 3 : soon as everyone locks in Game crash


Additional information

  • skull merch, wrath,
  • Perks played random challenge perks are auto assigned
  • Map never get to see which map
  • Frequency of the issue every time i try to play the game

Video of it happening on Twitch https://www.twitch.tv/sinpathic_ttv


Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000010


DeadByDaylight_Win64_Shipping {0x0000000000000000} + 100743385 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 97457928 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 97490287 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 94809185 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 97429583 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 97566293 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 100789061 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 100780634 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 96184132 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 96265255 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 149798772 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 149794162 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 96560472 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 144862217 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 140161582 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 72789668 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 72818204 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 72818330 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 72823396 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 72863028 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 157666958 bytes

kernel32 {0x0000000000000000} + 95044 bytes

ntdll {0x0000000000000000} + 337585 bytes

Post edited by BoxGhost on
1
1 votes

Declined · Last Updated

This looks like a technical issue, if you still require assistance please ask other forum users in the Ask the Community sub section as we do not offer technical support on this forum. We suggest that you contact our support here: https://www.bhvr.com/contact-us-2/

This discussion has been closed.