Please check if your issue has already been reported first!

When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list

Crashing after every match

Lushi
Lushi Member Posts: 3
edited March 2024 in Bug Reporting

So for like 1 week im crashing after every match..


And i get the crash report from unity.

can anyone help me?

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000010004


d3d11 {0x0000000000000000} + 1679087 bytes

dxgi {0x0000000000000000} + 939473 bytes

dxgi {0x0000000000000000} + 543617 bytes

dxgi {0x0000000000000000} + 541100 bytes

dxgi {0x0000000000000000} + 447347 bytes

dxgi {0x0000000000000000} + 1196160 bytes

dxgi {0x0000000000000000} + 1190806 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 114439132 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 114444182 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128093883 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128094795 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 108130251 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128468395 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 109550023 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 109523617 bytes

kernel32 {0x0000000000000000} + 94260 bytes

ntdll {0x0000000000000000} + 337489 bytes

1
1 votes

Declined · Last Updated

This seems to be a technical issue, if you still require assistance you can ask other forum users in the Ask the Community section (https://forums.bhvr.com/dead-by-daylight/categories/ask-a-question) since we do not offer technical support on this platform.

This discussion has been closed.