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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Anybody had this problem? How did you resolve it?

Lushi
Lushi Member Posts: 3

So for like 1 week im crashing after every match..


And i get the crash report from unity.

can anyone help me?

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000010004


d3d11 {0x0000000000000000} + 1679087 bytes

dxgi {0x0000000000000000} + 939473 bytes

dxgi {0x0000000000000000} + 543617 bytes

dxgi {0x0000000000000000} + 541100 bytes

dxgi {0x0000000000000000} + 447347 bytes

dxgi {0x0000000000000000} + 1196160 bytes

dxgi {0x0000000000000000} + 1190806 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 114439132 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 114444182 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128093883 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128094795 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 108130251 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128468395 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 109550023 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 109523617 bytes

kernel32 {0x0000000000000000} + 94260 bytes

ntdll {0x0000000000000000} + 337489 bytes