When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Knights guards detects through walls and will fly to you instantly
Please just delete the killer or leave him permanently kill switched.
Just played against him on midwich and his guards would detect multiple people through the walls at different points of the match, the worst one is posted below.
My POV: https://medal.tv/games/dead-by-daylight/clips/23f8veV4GD9zdk/d13376XRA09A?mobilebypass=true
My friends POV: https://www.youtube.com/watch?v=8_qcZoU4Iig
EDIT: He used 2 brown addons, Map of the realm, and I don't remember which other brown it was, I just remember 2 brown addons, and I don't remember his perks either.
Comments
-
I sent myself to Midwich & tried to recreate this but wasn't able to. Has it happened multiple games or was this game just a one off?
0 -
It was just that match, its not often I see the knight, but it happened multiple times.
At one point I am going down the ramp in the library room, while on the ramp I get a guard on me that is in the hallway. The knight had broken the door, however I was not at the door yet, and the guard did not patrol far enough out to see me, it just aggroed onto me through the wall and appeared on me instantly.
Edit, I tried to see if it had it clipped, however my clip starts just after the event I just described, so I sadly can't make it a clip.
0 -
Sure, this is strange, they shouldn't be able to hear the sounds of therapeutic work, right? If so, it's just a bug and needs to be addressed. The guard's activity algorithm has deteriorated at some point, but it can also work in the opposite direction. Probably something like that.
0