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Ideas to buff Invocation: Weaving Spiders
dadamek8
Member Posts: 62
As we all know, this perk is very bad as it is, because:
- You have to be in the basement for 120 seconds,
- You can't be interrupted (screams, aura reading, killer instinct etc)
- You become injured forever if you succeed which means you're gonna go down twice as fast in most cases
- You only save 50 seconds on generators when you complete the invocation at 5 gens, otherwise it's even less impactful. So you're already 70+ seconds behind and also permanently injured on top of that
- This perk makes it a little harder to regress gens, but it saves only about 0.5-2 seconds depending on the regression event (which means it's still detrimental in the vast majority of cases)
So here are some ideas to make it actually worth to try (they don't have to be implemented all at once):
- Reduce the time to complete the invocation to 100 seconds
- Broken effect should last 3 minutes instead of being permanent
- The invocation could have another effect like reducing the maximum amount of possible regression events on a generator to 6 (from 8) or reducing the effects of all regression events by 20% (for example 24% regression from Pop Goes the Weasel instead of 30%)
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