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Phase-walk audio bug
ProudRinMain
Member Posts: 339
when in phase-walk and within a certain range of a survivor, sounds don’t fluctuate in intensity / directionality meaning the audio becomes monaural.
Can you please look into this? I think it affects both consoles and pc.
Also, while you’re at it, can you please look into fixing Spirit’s walking animations? They’ve been bugged since last year’s May or April
1
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