Phase-walk audio bug

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ProudRinMain
ProudRinMain Member Posts: 322
edited April 11 in Bug Reporting

when in phase-walk and within a certain range of a survivor, sounds don’t fluctuate in intensity / directionality meaning the audio becomes monaural.

Can you please look into this? I think it affects both consoles and pc.

Also, while you’re at it, can you please look into fixing Spirit’s walking animations? They’ve been bugged since last year’s May or April

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Duplicate · Last Updated

Thank you for taking the time to report this. Please upvote, or add any additional information, to the initial report here: https://forums.bhvr.com/dead-by-daylight/discussion/407379/the-spirits-terror-radius-incorrectly-fades-out-from-her-husk-while-she-is-phasing#latest

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