We are investigating an issue in the game that causes strobing/flashing lights, and are focused on fixing it as soon as possible. Some players may be impacted by this issue and experience discomfort from it, so we recommend taking proper precautions.

And until we fix this issue, we recommend that players with photosensitivity, or who have an epileptic condition or have had seizures of any kind consult their physician before playing.

Respawn 1 consumed hook 1 time if other hooks are too far

Options

Whether by chance or used as an exploit by bully squads, survivors can perma-deny hooks after a hook is consumed in a map corner and by using 4 petrified oaks and by using other hook-denying perks. This sometimes leads to standoffs and survivors holding the game hostage and refusing to participate in normal gameplay only to deny the killer further hook states.

I suggest if a consumed hook is farther than a certain radius from other hooks it will have a 1-time respawn after the usual sabotage-cooldown period, this way there's still a possibility to use a hook in a dead zone while at the same time not giving the killer unlimited hooks.

Comments