When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
(PC/Steam) Singularity biopod's do not make long-distant noise when disabled
This is referencing the quick noise a biopod will produce when an emp has disabled them, which Hux can hear map wide to alert him of pods going down. I can hear them being disabled if I'm directly beside them but can no longer hear them if I'm a little ways away from them. Occasionally I cannot hear the emp itself even when near the survivor, as well as the biopod being disabled. This has not been a problem since the mid-chapter update.
To produce:
- Get a survivor to pickup an emp
- Place a biopod near them
- Go 30~ meters away from the biopod/survivor
- Survivor charges an emp, disabling the biopod
- The biopod is disabled, but the global sound is not heard by Hux
As a test run, I did a custom game with bots. They had no perks/addons.
My loadout (as Hux):
- Lethal Pursuer (Only perk used)
- Diagnostic Tool (Construction)
- Denied Requisition Form
The bots used a few emp's, which I never heard even when one was used directly in front of me. The one pod I know for sure that got disabled didn't make a sound even though I was fairly close to it. I've also had public games where pods have made no sounds when disabled (but could be heard when I was directly beside them).
I would also like to note, this is the only sound issue I've encountered. I can hear everything else normally even on other killers or playing survivor. I have verified/fresh re-installed the game, make sure all my drivers are updated, etc. too.
My log is attached below.
Comments
-
Singularity being able to hear pods getting disabled map-wide was a bug, and this was fixed in patch 7.7.0:
So what you've been experiencing is intended.
1