(PC/Steam) Singularity biopod's do not make long-distant noise when disabled
This is referencing the quick noise a biopod will produce when an emp has disabled them, which Hux can hear map wide to alert him of pods going down. I can hear them being disabled if I'm directly beside them but can no longer hear them if I'm a little ways away from them. Occasionally I cannot hear the emp itself even when near the survivor, as well as the biopod being disabled. This has not been a problem since the mid-chapter update.
To produce:
- Get a survivor to pickup an emp
- Place a biopod near them
- Go 30~ meters away from the biopod/survivor
- Survivor charges an emp, disabling the biopod
- The biopod is disabled, but the global sound is not heard by Hux
As a test run, I did a custom game with bots. They had no perks/addons.
My loadout (as Hux):
- Lethal Pursuer (Only perk used)
- Diagnostic Tool (Construction)
- Denied Requisition Form
The bots used a few emp's, which I never heard even when one was used directly in front of me. The one pod I know for sure that got disabled didn't make a sound even though I was fairly close to it. I've also had public games where pods have made no sounds when disabled (but could be heard when I was directly beside them).
I would also like to note, this is the only sound issue I've encountered. I can hear everything else normally even on other killers or playing survivor. I have verified/fresh re-installed the game, make sure all my drivers are updated, etc. too.
My log is attached below.
Comments
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Singularity being able to hear pods getting disabled map-wide was a bug, and this was fixed in patch 7.7.0:
So what you've been experiencing is intended.
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