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PC - As killer, intermittently immune to pallet stuns for remainder of match
- Enter public match as killer
- At some point notice survivor's pallet drops just don't do anything to me regardless of proximity to the pallet
- Pallets continue to not affect me for the remainder of the match, even when intentionally standing in them
- It seems to bump me to the nearest unoccupied space if I am too close, but that's been unreliable to replicate
- I can still interact with the pallet normally after the drop, as can survivors
- The next match, pallet stuns behave as-intended
I thought it was just a bug with pallet range, but when this bug occurs I can stand right in the middle of the pallet and still not be stunned when the survivor drops it. I have stopped gameplay to do a fiber run with the survivors (following them willingly while they pallet me) a few times now and still not gotten hit multiple attempts in a row.
As soon as I notice the bug has triggered, I have been throwing/going silly-killer-mode so that I don't continue the match with an unfair advantage against the survivors. I'm submitting this bug report so that hopefully I don't get dinged as exploitative if I'm reported for it. This keeps happening seemingly at random and I have no idea how to stop it once it's triggered.
Additional information
- Killers this has happened on so far: Hag, Doctor, Spirit, Artist, Onryo. Also had it happen once as Twins; Immune both with and without Victor attached. I have not tested if Victor himself can be palletted when this bug is active.
- Perks/addons/offerings in use when bug triggers: No patterns detected so far!
- Has happened on very different builds and playstyles including but not limited to PentiHex, Aura, GenTrap, and Oblivious builds.
- NOT tested: I have not checked to see if there are any survivors or survivor perks/items in common between these incidents. Hindsight is 20/20, going to start paying attention to that.
- Maps noticed on so far: Coldwind (Torment Creek I think), Lery's, Springwood, Yamaoka (Sanctum of Wrath, has happened twice on this map), Ormond, Withered Isle (Greenville Square), Borgo
- Frequency: Once out of every 3-4 games or so, intermittent since the engine upgrade. I have not been able to intentionally reproduce it (nor have I tried, I do not want to take advantage of it).
System:
- Steam; Launching with the -dx11 launch parameter
- Possibly worth noting I'm running on a 4th-gen processor (Devil's Canyon i7-4790k), since it seems the processor generation has been relevant to several bugs occurring since the engine update.
NOTE: Log folder was empty for some reason or I would upload it. (Likely a "me" issue, going to double-check folder permissions after this.)