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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

The wording is very apparent

ButterFlee13
ButterFlee13 Member Posts: 275
edited May 2024 in Feedback and Suggestions
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now you're telling me getting pallet stun and chasing pallet to pallet hitting two time before pick up and hook is really easy. maybe the wording is not well fleshout,

and this is not minor update, 33% nerf of effectiveness is not minor.

Meanwhile

Holding W with exhausted perk ready to go anytime and holding m1 with four other people is difficult,

Yeah

Comments

  • ChaosWam
    ChaosWam Member Posts: 2,088

    The only positive scenario with this regression nerfs is if they're planning to slightly rework gen progression to compensate with this update they may be keeping quiet about.

    But if this is just a generalized sweeping nerf, this ain't it chief. RIP to the low tiers.

  • Neaxolotl
    Neaxolotl Member Posts: 1,788

    Without even accounting chase, talking as if walking to the gen and kicking it as something "not very difficult" is weird, it takes time, you have to think what gen has most progression, and sometime forced to waste even more time by blastmine

    Pop is certainly a "hardest" of gen regression, akin to eruption when we talk about how it works

  • Aven_Fallen
    Aven_Fallen Member Posts: 17,654

    They call it a minor Update, because it is just a number tweak. Some terminology they are using for quite some time.

    E.g. Buckle Up is a Major Update because the core mechanics of the Perk were changed. This is not the case for PGTW.