Feedback and Suggestions

Feedback and Suggestions

Should this game have water or not in everyone's opinion?

Member Posts: 166
edited May 2024 in Feedback and Suggestions
Picsart_24-05-22_13-42-11-704.jpg

This is fake ( image edited )

Post edited by Rizzo on

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Comments

  • Member Posts: 5,735

    I would like that honestly.

    It would be more harder for stealth killers if you hear splash sounds around you, but it would be cool like a part of a map being flooded. Maybe not a whole map but maybe some small part for starters.

  • Member Posts: 4,634

    It looks nice and could be a new way for tracking indoors instead of crows... Maybe you could set off something else that gives off a noise notification however I feel like it would make the game probably perform somewhat worse so I don't know...

  • Member Posts: 3,180

    That edit looks awesome.

    Probably can't work in normal DBD though. Mainly performance reasons. But then also Chucky and Victor would get obscured.

    Maybe a modifier would be cool and the water would have special effects. Like… if you drop an item, it will float around the map.

    It's an interesting idea for sure.

  • Unconfirmed, Member Posts: 348

    That would be awesome as a modifier.

    But personally, when they finally rework the Backwater Swamp maps, they should add water to certain parts of it. They don't even need to be parts that can be interacted with, they could just be bodies of water that have low invisible walls around them. Making them essentially obstacles on the map.

  • Member Posts: 953

    I honestly would love a Killer that would spawn water on maps (like how every hooks change with Xeno and the Dream World) and be a core mechanic.

    For example the water monster from Amnesia, he would be "invisible" and have a minuscule Terror Radius (like tier 2 Myers with Dead Rabbit + Monitor & Abuse) and a faint Red Stain but a directional noise and visible footsteps whenever it moves.

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