Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
New killer: the pyrrhic
Killer Idea: The Pyrrhic
Quick Backstory:known as pyrrhic; a victorious entity led a dying nation during a one sided massacre in medieval times. From the deitys power and fortold prophets with the peoples prayers, a once annihilated nation could once more prosper. But during those times of peace The pyrrhic was forgotten,left to rust and wither once used up. All prayers that came were withered away until a mysterious being called out the deitys name, as fog consumes the tomb.
POWER: Deep Surge: The Pyrrhic can enter an astral projection state, rendering itself invisible to survivors and gaining a speed boost. During astral projection, the Pyrrhic can call out a total of 5 Soul Anchors: spiritual landmarks that serve to stalk survivors. At any time, the Pyrrhic can interact with any Soul Anchor it placed. Successfully doing so will make the Soul Anchor manifest in a physical form, appearing as a black distorted box with a head emerging (the killer). During this time, you can stalk survivors to gain stalking points. Accumulating enough stalking points will allow you to physically manifest at a Soul Anchor. Canceling astral projection before physically manifesting from a soul anchor will result in you returning to original position.
PERKS
1. Eternal Watcher
Your gaze incites panic and fear. Whenever a survivor performs a rushed vault within your terror radius they are affiliated with blinding for 20/25/30 seconds. This perk goes on cooldown for 30 seconds
2. Hollow victory
You lead without fail. After downing a survivor, Gain a token. Once you hook a survivor, all tokens are used up but grants undetectable for 10/12/15 seconds per token.
Hex: Speculation
Whenever a survivor leaves a 24m range of you after being in chase, their aura is revealed for 1/2/3 seconds
NOTES
-soul anchors can only be seen when manifested, whipe manifested the survivors can “dispel them” similar to the unknown
-after physically manifesting, the killer is granted undetectable for a short duration
My idea was to make a killer that could stalk from any angle without having to reveal itself trying to position itself, I also wanted a way for the survivors to be able to stop it rather than be forced to watch as the killer either exploits the system or simplify stalks in chase.