Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Please give The Knight some love
I love the concept of the Knight. A strategic Killer who can multitask and manipulate Survivors while looking awesome to boot. However, the reality of The Knight does not live up to the fantasy. His power is incredibly buggy and difficult to make work in so many places, especially on crowded maps or tight loops, and even when it does function it feels weak and easily outplayed by Survivors simply running away. The pathing on guards is also buggy and inconsistent while also being very obvious to Survivors. Combined with the fact that Jailor is so poor for chasing or zoning Survivors that he is virtually useless, effectively neutering a third of The Knight's power, and it very much feels like Knight is punished for using his power in most scenarios. If a Survivor isn't detected by a Guard, it can still take a very lengthy period before his power is available again: even if a Survivor is detected, that in no way guarantees that anything will result, even with the most skilful placement of Guards at long distances or in complex paths.
He feels even worse if you don't run very specific add-ons (Map of the Realm, Call to Arms, and/or Dried Horsemeat), while several of his add-ons (Gritty Lump, Tattered Tabard, arguably Cold Steel Manacles) actually make his power worse to use in various ways with no tradeoff.
While he may have been oppressive in the 3-gen, gen-kick meta, the nerfs to the perks which enabled it and the generator regression rule changes have made that playstyle redundant, and Knight has seen no buffs or quality of life improvements since then, even after he was killswitched for a lengthy period.
I really hope to see changes to Knight soon, as he has the potential to be a really fun Killer with a complex and satisfying kit. As of right now, however, he really feels bad to play.
Comments
-
Yeah, he feels incredibly addon dependent and the Power needs to get taken a look at. Its terrible when the Power bugs out.
1