Please check if your issue has already been reported first!

When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Knight's guards do not go through passageway teleporters in new map

A_Cold_McNugget
A_Cold_McNugget Member Posts: 7
edited June 7 in Bug Reporting

Xbox series X

None of Knight's guards during his hunt go through the secret passage teleporters on the map introduced with Vecna and instead get stuck on the wall running in place and don't even try to path to the survivor let alone go through the portal. Rendering his power unusable for a portion of the entire map.

1. Use knight to summon a guard

2. Survivor gets caught in guard radius, runs and uses the secret pathway teleporter on any one in the DnD map

3. Knight's guard will proceed to get stuck or otherwise not path to the survivor at all after said survivor being hunted

Consistently and with every guard in every teleporter on the new map with knight

Post edited by Rizzo on
2
2 votes

Duplicate · Last Updated

This discussion has been closed.