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Event is pretty fun besides pallet-breaking power
I don't know how they didn't change that power to something more interactive. One of the biggest things people complained in the past events was that power because it takes nothing to earn the hit/down. Even playing as killer feels busted, but overall great event I'm loving it so far.
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One of the biggest things people complained in the past events was that power because it takes nothing to earn the hit/down.
Really? In my opinion the exposed was way worse. I am glad they chose to remove that instead.
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Most of the complaints I heard about last year was the bloodlust 1 instant down. A lot of players was even asking for the remote breaking pallet & party pallet abilities to be made into a token base perk. Most of the abilities was well received last year so I'm not shock they came back.
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The pallet break is fine as long as the party pallets also exist. Either one without the other would be too strong.
Personally I’m just glad the bloodlust exposed down is gone, that felt really cheap last year.
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Yeah I felt like the Bloodlust Exposed down was quite cheap last year too.
I feel like the effects this year are more fair, more fun, more balanced, and not too terribly sweaty. it's really hard to fault people playing with Quiet Mode (not even remotely sweaty it's just Iron Will on demand) or remote hooking (There are more toolboxes than ever and the sabo buff is still a thing; it gives M1s a reason to not tunnel unhooks because they save the time by doing the autohook, a good change that with some tweaks would make GREAT basekit antitunnel IMHO).
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can they add remote hook feature base-kit to killer? survivor can have base-kit unbreakable. it feels so good to instantly hook. no down-time for killer.
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Kinda an issue is, that it is near impossible to pallet save against it.
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The free hook power has made some of the more interactive survivor builds/playstyles useless and has turned this event into a snoozefest. This is only encouraging more gen rush builds. What a terrible decision. I'd rather they bring back the bloodlust/exposure power again, at least that was exciting. Free hooks just removes a whole section of the game.
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yeah i don't mind if sabo/flashlight saves/pallet saves were deleted from the game. pallet save is arguably the most infuriating type of save for killer.
I get these are suppose to be various of "hook defence" types for survivor. Survivor stacking these hook defence perks make the killer objective like 2x as long. Just play vs a SWF that runs background player+Flashbang x2 and Break out+Background player with Alex toolbox alongside Decisive strike+Unbreakable on every player.
Your experiencing:
- Survivors bodyblocking hooks, sabo in front of your face and wiggling off
- Survivors being slugged on top of pallets where they pick themselves up in front of the pallet and stun you
- Survivors that pallet stun you from far away with background player if you pick-up early
- Decisive strike stuns for tunneling
- Flashbang saves behind the wall
This remote pallet save is breath of fresh air for killer.
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I think the pallet breaking ability is fine. It is helpful but the strongest killer don't really use this power because they don't mind pallets (they can either break them quickly or outplay them) too much. But it is more helpful for the weaker ones like Sadako or Ghost Face. I still hope that the developers will make a balanced perk that has this effect because it can be very helpful for the weaker killers.
I'm happy that the developers removed the stupid exchain Bloodlust for Exposed. That was very unfair und stupid that a killer waited until BL triggest to instadown you.
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So you want to delete any type of saving and make perks useless?
You can't even use DS with remote hooks
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