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Remote hook bug
Steam PC
For my last game of the night, Blight had downed me, I was under a party pallet for a save. He attempted to remote hook me (confirmed in post game chat) as Ada threw the pallet for the save. I then proceeded to be carried by him for the remainder of the match. Struggle bar went to full, couldnt get dropped. When he downed and hooked another survivor, I went through the animation of being hooked every time, but I still remained "carried" by him. Struggle bar then dissapeared after he hooked someone else, so I basically turned into a spectator at this point. He could play normally minus a few visual bugs, such as when recharging you could see my body floating around. End game collapse came around and the timer was in the grey pause state for the entire duration. After the end game collapse ended, I was still on his shoulder and did not die automatically. I dc'd here to attempt to end the game instead of waiting it out, but I was replaced by a bot who still remained in the same scenario to my knowledge. Game managed to end normally some time after.
Steps to reproduce:
Have a survivor downed on a party pallet (unsure if regular pallets work)
Have Blight pick up, remote hook and simultaneously have a survivor stun Blight.
Should immediately shoulder that survivor for the rest of the match.
Unsure if this happens often or not, only produced the one game where this scenario has happened to me.
Pic related is me in the "carry" state while Blight is recovering from a stim.
Comments
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Steam PC
Can confirm that normal pallets work in replicating this bug.
Had an instance of this happening to me as the killer but there is an added layer of somehow remote hooking a completely different survivor on the hook which resulted in them dying unfortunately.
Everything else played out the exact same as you describe it.
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