Feedback and Suggestions

Feedback and Suggestions

Can we do something with extreme maps before adding another variations to realms?

Member Posts: 1,822

It seems so unnecessary to me to add another variation to realms no one asked about, waste development resources, when pretty much majority of community asks to change already existing ones for so long.

1. Haddonfield. Literally 100% of feedback was "it's too killer sided now". Why such clear feedback was ignored? I'm sure it's by far easiest map for killers ever existed in this game. Literally easy mode for every killer who higher B tier. Why we need to jump from one extreme to another? Please, don't make us wait for changes for years again. There should be something in between.

2. Eyrie of Crows. By far most popular offering in my games. Obviously, map just too beautiful, that's the reason. But seems like it also slightly too safe for survivors. Never leave #1-#2 LEAST deadliest maps on NL.

3. Garden of Joy. Weren't you going to go back to revisit it later? It seems it's time to remind you that it will be a year since this time soon. Still boosted af.

4. Badham Realm. I think no need in comments here? I hope so.

5. Hawkins. Most deadly map since it came back, but I can't describe how much I hate it as m2 killer. Insta DC as half of roaster killers. It has some many issues on both sides. Obviously, needs full rework from the ground.

6. Rancid Abattoir. This map sometimes has balanced RNG, but it's too rare. Most of the time it's really killer sided. Just one big dead zone. Also always in top-3 most deadly maps on NL.

7. Temple of Purgation. Pretty much the same as Rancid.

and… WHERE IS SWAMP REWORK ALREADY?????????

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Comments

  • Member Posts: 1,822

    And I believe Gas Heaven also needs changes, just not this much. Map always on second place on survivor side after Eyrie.

  • Member Posts: 1,156

    Year, agree. In my opinion these variations are so unnecessary and will only confusing some players like new ones or season ones. It would be so much better when they spend their time in reworking and balancing the current maps instead of creating new variations. There is also no reason in creating new variations because we have so many maps, we can't complain about no variety.

  • Member Posts: 14,229
    edited June 2024

    Yeah. I understand if they want new maps with the chapters for bringing people in but these are extra variations not for a chapter. Their focus should be on better balancing current realms that have issues first…and there's a lot of them with problems.

  • Member Posts: 9,513

    i wanted more versions of Ormond. Now all we need is more versions of Eyrie of crow.

  • Member Posts: 1,397

    Agreed completely.

  • Member Posts: 2,888
    edited June 2024

    Eyrie should get nerfed+ needs something like a sandstorm happenning so you can't see a killer from across the map.

    Also, delete Badham variants and do something about the loop strength. Just, not like Haddonfield, less of that.

  • Member Posts: 1,822

    I think that if you want to add additional rooms to your house, you first need to deal with others that are barely holding on, falling apart and it's scary to live in them. Then we can talk about new rooms.

    Honestly, even after 4 years in this game I still don't know which Badham variation is which. Also will be glad to see only 3 of them left.

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