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Take One For Your Team Challenge is failing on Switch

TragicSolitude
TragicSolitude Member, Alpha Surveyor Posts: 7,347
edited June 21 in Feedback and Suggestions

I managed to do this on PS4, no thanks to most survivors refusing to go near pallets for multiple matches in a row, but it's not getting done on Switch.

The performance issues are screwing me, and most of the survivors I'm getting are avoiding pallets. When they do go near pallets they either don't throw them down or they throw them down super early. Even when I try farming it, it's not working. The input lag is so messed up on Switch that the Invitation to endure any stun is not activating at the right time.

I shouldn't have to get hit with pallets to get this challenge done. Activating it in chase should be enough. Survivors only have to activate their Invitations, they don't have to go through these extra steps of getting the killer to jump through specific hoops.

I'm so tired of fighting every damn performance issue there is to get through a killer match on Switch. I'm waiting in a 10 minute queue to get a match as killer and I'm getting zero progress towards this challenge. This needs changing. I can't force survivors to stun me at the exact right moment. This challenge is unreasonable. If you won't fix Switch performance, don't release a challenge that gets so easily denied by survivors and borked by the performance issues.

It's an event challenge, there's not an infinite amount of time to work on it.