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When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
The Nightmare has an animation glitch.
W1lly
Member Posts: 4
When you’re carrying a survivor, The Nightmare is supposed to occasionally move his claws together and make a sound effect well, the animation doesn’t play when The Nightmare is walking and carrying a survivor so, instead all you hear is the sound effect and The Nightmare doesn’t move his claws together.
I know this is a minor glitch but it has been in the game for awhile and nobody (as far as I know) has reported it yet.
Post edited by W1lly on
2