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PC-Game crashes During/After Opening Cinematic
Step 1: Launch Game
Step 2: Skip or Watch Opening Cinematic
Step 3: Crash with error code.
Happens every launch.
Pop-up message:
Fatal error: [File:C:\Jenkins2\Live\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873] Interfaces.CopyCommandList->Close() failed at C:\Jenkins2\Live\Engine\Source\Runtime\D3D12RHI\Private\D3D12CommandList.cpp:268 with error E_INVALIDARG
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 101402546 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 100928669 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 100928409 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 100943652 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 101295142 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 115199704 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 115220346 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 115200847 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 54023259 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 93635262 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 115788347 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 95157143 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 95133329 bytes
kernel32 {0x0000000000000000} + 94260 bytes
ntdll {0x0000000000000000} + 315601 bytes