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A tweak on noise for No Mither

Hello readers,

I am a constant No Mither user. In fact, I use it in probably 90% or more of my games. You might be hard pressed to find someone that uses the perk more than I do. It provides a simple solution to my biggest issue with the game, and I quite enjoy the chaos I can cause with it.

When I use No Mither, stealth actually becomes an important part of my playstyle. In order to survive when you're always one hit from death, you need to learn to stick to the shadows. Because of this, I always have to pair Iron Will with the perk.

What I'm proposing, and would love to see happen, is a change to No Mither that makes it so your character makes no noises of pain. Ever.

There is a lot of contention with the strength of Iron Will, but I think that giving No Mither perfect silence, even against perks like Stridor or addons like Freddy's Jump rope is not going too far. You're always one shot, you present a very easy down if caught out in the open, you have very little in the means of defense. Having silence while not having to use an extra perk for it would make me, the almost permanent No Mither user, overjoyed.

Hell devs that might see this I will provide to you my steam ID and you can see that I have an incredibly high use of it and maybe even see that I have it in a saved load out of every single character.

Comments

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,545

    Honestly, I agree. If Iron Will can be at 100% then No Mither should be as well.