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Chest Survivor Animation Bug: Survivors appear to be opening chests when actually running away.
It is currently possible for a Survivor to run up to a 99ed chest in chase, "tap" the chest to fake opening it, then run away. Thanks to an animation error, this appears to the Killer as if they are opening the chest when their scratch marks are moving away while the character is "invisible", causing missed swings and fakeouts.
This would be clever as a "tech" except for the problem that you can combo perks that hide scratch marks with this glitch, creating an exploitable scenario where Killers cannot properly hit Survivors running something like Lightweight as long as they tap a chest first. Of course this wouldn't be fair, and of course this would be considered an exploit as it can only be done by SWF trying to do this glitch on purpose.
This glitch appears to be replicable whenever a Survivor is in chase with a Killer, has time to run to a 99ed chest, and the Survivor then has time to open it and run away. Please look into this before it becomes an exploitable situation.
Comments
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I don't know what the cause is, but I just had this happen in two games of 2v8 on PC. Survivors would appear to crouch and open a chest as I was approaching and then they would suddenly teleport away from the chest.
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