The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
A Tweak that 2v8 mode needs.
YamamuraVideoRentals
Member Posts: 136
When a survivor gets sent to a cage, they scream, and they are put someplace across the map that is roughly predictable.
This is quite problematic with billy players (rare as they are) who zoom across the map with an uncanny sense of where these cages are, and get more free, easy hits, or force the cages to teleport once again.
It's honestly pretty ridiculous. There needs to be more variation to where the cages spawn the survivors so they don't appear in such predictable locations. And if the rng is bad and they pop up close to a killer.. well, it just sinks into the ground and teleports again, so that shouldn't be a problem either.
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