Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Perk idea: Invocation: Are there ghosts?

Langweilig
Langweilig Member Posts: 3,139

After you completed a invocation, which takes 70s, this perk activates. (You do not become broken!)

Following effects will get triggered in the killers terror radius:

  • Some lockers randomly open up like with deception
  • The killer hears random breathing sounds
  • Some lockers sound like someone injured is in them
  • Scratch marks appear and follow a random path same with pools of blood. You also hear breathing or injured sounds when you are following the path
  • Sometimes when carrying a survivor you hear the sound of a dropped flashbang in front of you

Those should not get spammed, but trigger after a certain time again and again

My ideas for perks, killers…

Post edited by Langweilig on

Comments

  • SoGo
    SoGo Member Posts: 4,258

    So, my opinion on this perk is: I like it a lot.

    Maybe a slight downside should be present, tho.

    It could be that some disorienting effects happen to the survivor who started the invocaion as well (hearing a fake terror radius, becoming oblivious/deafened from time to time, having dense fog appear around you, etc.)

    Also, it woudn't harm anyone to make the perk take only 60 seconds.

  • Langweilig
    Langweilig Member Posts: 3,139

    Thanks for the comment. I designed it after my favorite perk deception and I wanted a perk that spawns random scratch marks.

    I didn‘t give it a downside, because I didn‘t want it to end up like weaving spiders, which got broken as downside and therefore noone uses it.

    I also thought there is no fitting downside, that isn‘t overkill, but your idea of a downside is good and reasonable.

    It can be 60s I have nothing against it. I only thought 70s is generally more fitting for invocations.