The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Suggestion for 2v8 changes

2v8 had way too many problems to be implemented again as is. Queue times for Killer was way too long, the matches were way too problematic for both sides. I suggest making it a 2v6 instead with 8 generators still needed to be done. This reduces the Killer wait time by giving more players on Survivor side queue but also reduces the effectiveness of Survivors in the match putting less strain on Killers. To balance this just bring back hooking for Killers, Survivors can't break hooks and the Killer gets base kit Agitation while carrying a Survivor. Entering chase while carrying a Survivor will give the carried Survivor a Breakout effect to discourage chasing survivors with it. Maybe to prevent Survivors from body blocking hooks is that if a Survivor is within 6 meters of a hook and carried Survivor they become exposed. These will make so the Killers won't be teaming up all the time but won't distract Killers too much by effectively removing them from the game with cleanup. It also stops Survivors from trying to abuse this at the last moment in attempt to waste the Killers efforts. Allowing body blocking before to intercept the Killer on route to a hook is still allowed, giving the Survivor the ability to gain some distance on the Killer before entering chase again. I played both sides and these were the main problems of the game mode, queue time and time management.