We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Undisclosed changes in this patch ?!?!?
I_mean_yeah
Member Posts: 43
Am I the only one that feels like the game changed a lot after the patch?
Like the animations are weird, all of a sudden survivors can spin me around again, especially around corners if I swing. The auto-aim that I have despite playing on mouse seems to be trolling me.
It also seems like my sensitivity on left and right movements is higher than the one for up and down movements, which was not the case before the patch.
Also the lighting on the maps seems a bit changed
And they seemed to introduce more weapon movement when you're walking as a killer, idk it just feels a lot different
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