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Full Slugging
It's such bad design that a killer can slug everyone and they bleed out. Unbreakable needs to be basekit just to encourage killers to actually hook survivors. In exchange, it's completely reasonable to make the dying recovery timer significantly longer. At current, a killer can just slug even one person (this happened) and just stand over him until he bleeds out. Even if he loses the match, this is counterproductive to gameplay. Can even keep the healing speed of dying survivors the same as it is now so as not to nerf that aspect. If on final hook, let the bleed out timer be the same as the hook timer. I'm not trying to nerf killers, just the unrewarding gameplay of slugging and being slugged forever. Some slugging is appropriate, to gain pressure and momentum, but not excessively. When this happens, the match loses meaning.
tldr: Basekit unbreakable, longer recovery times to compensate.
Comments
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Perhaps basekit unbreakable only kicks in if noone else is left standing like how adas perk kicks in
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