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Why'd you double nerf Save the Best for Last?

ReverseVelocity
ReverseVelocity Member Posts: 4,606
edited August 31 in Feedback and Suggestions

It really doesn't feel worth using anymore in the majority of cases, especially with the removal of being able to preserve stacks. It also has the extra downside of getting Stacks completely nuked on killers with non-damaging Special Attacks.

If Iron Will (which is honestly stronger than STBFL was) can get one of its double nerfs reverted, can the same be done for Save?

You could even revert both, and add the caveat of it not working when within a certain range of a hooked Survivor, which was the biggest problem with it.

Comments

  • Skillfulstone
    Skillfulstone Member Posts: 801

    Yeah, the only problematic part of it was how strong it made camping & tunnelling and yet everything except that was nerfed.

    Easy fix:

    Revert all changes.

    STBFL deactivates when within 16 meters from a hooked Survivor and for 5 extra seconds after unhook if the Killer is within the zone.

    STBFL doesn't work upon hitting post-unhook basekit Endurance.