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Haddonfield Rework Went Too Far in the Other Direction

It was pretty survivor sided before, but the pendulum has swung super far to the other side with the rework. It is basically unwinnable on against most killers.

There's far too much randomization with which vault locations / windows are open or blocked, some of which can completely shut down any viable loops survivors have. Combine this with the small map size and the very small number of pallets (which not a single one is a god pallet, by the way) and it's pretty much unplayable.

Comments

  • ChaosWam
    ChaosWam Member Posts: 1,841

    I still don't understand why left side of main (looking towards it from street) has no loops. It used to have an entire house that, honestly, didn't have bad or overpowered loops in it. Even a pallet loop with the hedges would have been nice.

    And it could do better with a sight blocker in the middle of the road.

  • VomitMommy
    VomitMommy Member Posts: 2,257

    I still don't mind the map overall, but randomization of some windows can be definitely annoying.

  • OnryosTapeRentals
    OnryosTapeRentals Member Posts: 1,033

    It's horrendous. How this was allowed to hit the live servers is beyond me.

  • Orthane
    Orthane Member Posts: 434
    edited September 1

    Yeah idk how they just can't seem to get some maps right. Haddonfield used to be one of the most unfun survivor sided maps out there and now it's one of the most unfun killer sided maps out there. The spot where one of the houses was removed needs to have at least 2 trash pallets instead of literally nothing.