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Nemesis hitbox

after update nemesis hitbox is horrible, he is hitting with whip pallet and i am getting hit by that, then he is hitting object and i am getting hit by that and no visual of blue whip on ground.. he literally hit other direction and i still got a hit.. before update i didnt saw this so it must be a bug probably but its not fun to play opposite him rn

Comments

  • MrMori
    MrMori Member Posts: 1,695

    They should definitely update the whip visuals, the extra 0.5m range is not shown on the ground when you whip like you said, which is confusing.

    Another thing if you didn't know, Nemesis tentacle actually "lingers" for about half a second after he uses it. So he can whip next to you, then "drag" the whip over you by moving to the side to get a hit. Check this clip out, look at how he "drags" the tentacle to the side to get a hit. He can also move his whip a little longer forward doing this.

    The "dragging" of the tentacle hitbox also has no visual indicator, they should absolutely add that as well to make it more visually clear when why he's getting a hit on you.

    I'm just really curious how it will feel to play him after they fix his infection slowdown. His infection is supposed to slow people down when you first infect them, but right now that's bugged. So he's about to get even stronger once they fix that. That being said, I've been having a lot of fun playing him so I'm excited for the fix.