Please check if your issue has already been reported first!

When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Custom game bot loadout bug

Dragonian413
Dragonian413 Unconfirmed, Member Posts: 4
edited September 11 in Bug Reporting

When playing in a custom game, there is a bug that affects the bot loadouts. Normally there are four loadouts you can make, one for potentially each bot. However, since the Dracula chapter dropped, there are effectively only three possible loadouts. Currently preset one and two are linked, and changing one will change the other. Adding, say, a medkit to preset two will cause bots set to preset one and two to switch to carrying a medkit, and preset one will now also have a medkit equipped. Its a minor bug that has very little impact overall, but I wanted to bring attention to it since I haven't seen it mentioned.

Post edited by EQWashu on
2
2 votes

Duplicate · Last Updated

Thank you for taking the time to report this. Please upvote, or add any additional information, to the initial report here: https://forums.bhvr.com/dead-by-daylight/discussion/425999/custom-game-bot-slot-1-and-slot-2-having-somehow-merged#latest

This discussion has been closed.