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Two Nemesis Addon Changes

Now that the Licker Tongue isn't the worst addon in the game anymore, Nemesis only has two bad addons that need a change, rather than three. I have an idea for how to address both of them, to at least make them a bit more usable than they are now.

Stars Field Manual: This addon currently makes zombies turn yellow for six seconds after striking a survivor, which is almost completely useless. The way I see it, this addon would be best served as a training wheels addon for capitalising on zombie info, so I propose the following effect:

  • Zombies in chase with a survivor are yellow for the duration of the chase, and for six seconds after striking a survivor.

This way, the addon is useful for players who want to start using the zombies as passive info, while still retaining the extremely slim use case it currently has. It's a brown, it's not supposed to be that good.

NE-A Parasite: This addon currently makes survivors Oblivious for 60 seconds after they become Contaminated. To me, this addon is almost useless because survivors are almost always going to end up Oblivious in chase with you, and while there's some use cases for that, it's rarely all that good. I propose the following change:

  • Survivors become Oblivious for 60 seconds after using a Vaccine.

This way, they won't necessarily know where you are when the effect kicks in, making it much more useful to the killer.

With those two changes made, Nemesis would have a respectable suite of addons to pick from. Some could probably still do with being a little more exciting, but these two are the actually bad ones, so they're top priority in my opinion.