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Moving Hex Idea

Ethromel
Ethromel Member Posts: 176
edited September 2024 in Feedback and Suggestions

I would like to see a new hex perk that is a perhaps called "The Living Hex" or "Chaos Magic". This perk moves a hex totem randomly around the map every 20 secs throughout the trial. Always at least 12 meters away from a survivor. Similar to the cages from Executioner or during the 2v8 event. The idea is that the Living Hex continuously trades places with other hex on the map. If there are multiple active hexes, the Living Hex randomly picks one to jump around with.

The more dull totems get destroyed during the trial the more time is required for the Living Hex to jump. Each dull totem can represent 5 secs. If all dull totems are still around the default jump time is 20 secs. A dull totem getting destroyed increases the time to 25, 30, 35, etc. The slowest is 50 secs. This will start to make using hexes more viable and challenging.