The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Lights Out - Some Suggestions

The #1 thing I want changed is to make it so players can bring offerings that increase bloodpoints. All other offerings should be restricted. The amount of bloodpoints gained for playing this mode is pathetic compared to even the regular game mode for this reason. And there is no reason it should be. It's not like more bloodpoints would change anything in game.

The second thing I would like is something that would help with navigation. And yes, I understand that the fog of war is fully intentional. I don't want it easier to see. I just want something that makes orientation as far as the center or edge of map a little clearer. For example, what if the edge of the map had ankle deep fog that spread out around 20 meters and the closer to the edge of the map, the thicker the fog? It wouldn't feel out of place in this game mode but if you are running from the killer or trying to navigate to the exit gate or whatever, you would have some kind of clue when you are near the edge of the map. Or alternatively, perhaps a future version could have some really noisy object in the center of the map so players would be able to tell audibly if they are getting closer or further away from the center of the map.

On the killer side of things, it would be nice if blood trails were a little easier to follow. I don't know, maybe just make it so survivors have the hemorrhage status effect. No icon or anything to clutter up the user interface. Just make them bleed more. I'm even fine with the blood staying on the ground for a shorter period of time to make up for this.

Those are the main things I want to see. I think it would be kind of cool to have this game mode during the winter event so players could hop in and out of snowmen too.