We have temporarily disabled Firecrackers and the Flashbang Perk due to a bug which could cause the Killer's game to crash. These will be re-enabled in an upcoming patch when the issue is resolved.

Mori Change - Another Iteration

AssortedSorting
AssortedSorting Member Posts: 1,126
edited September 16 in Feedback and Suggestions

Base-Game:

If a Survivor on Deathhook is dropped under a Hook, instead of being Hooked, they can be Moried.

(Maybe only after you've hooked other survivors a certain number of times?)

(Just the dying Deathhook Survivor underneath it? If a Survivor notes that they get popped off shoulder because they just hit the edge of wiggle and drop popped them off, they may want to acquiesce and stand there? This way the Killer wouldn't need to double/pickup)

Offerings:

The Mori Prompt is replaced with a "Blood Hunt".

This fully heals the survivor and immobilizes the Killer for a short duration.

If the Killer then downs that Survivor, the Killer gains a large amount of Bloodpoints.

They may then Kill them by their hand (if they choose).

Perks:

Keep 'em the same.

Add-ons:

That's another discussion specific to Myers

Comments

  • AssortedSorting
    AssortedSorting Member Posts: 1,126
    edited September 18

    Possibly restricting the base-game Mori to the Obsession (if made easier to obtain than the final Kill), such as not to saturate matches with Mori's. (But this might invite tunneling/be macro-game restrictive, possible a good thing on the latter)