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The Doctor's Shock Therapy Shouldn't Prevent Unhook Actions
I just lost a match as survivor because of this "feature". It encourages camping, tunneling, and it prevents survivors from getting more bloodpoints. They already removed this from Pinhead's power, so clearly the Devs know this behavior is a problem. Not sure why Doctor can still do this.
Comments
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they already removed the ability to grab a survivor while mid unhooking . just admit you want killers to sit in a corner so you can do gens in piece
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Yes, if you directly attempt to get a unhook in front of the killer he can interrupt you with his power, practically every killer can do this, and like any killer, theres a counter.
Like maybe attempt to dodge a 2m line instead of repeatedly doing the same action thats not working?
Maybe unhooking whilst he is charging his power
Maybe not unhooking in front of him?
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Except for the Cenobite.
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I'm more upset because they removed this from the Cenobite's power, and only him.
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Well, if it's so easy to dodge, how come they removed this from the Cenobite's power? That's all what I want to know.
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cenobite can camp right now with engineer fang. you can injure someone from very long range actually, recover and m1. downed from heathy to injured. face-camp/proxy camping cenobite is very dangerous if he has engineer fang. it completely delete his actual 1vs1 chase potencial but camping is surely there. original pain doesn't allow you to prevent hook but you can tunnel through BT like no one cares.
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They've made killer's powers slow down when camping. They should just slow down his shock to give survivors a chance.
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His power's entire thing is literally "interrupt someone's actions for 2.5 seconds".
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Just like Pinhead's power…
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I was just being sarcastic to get your attention, especially now that they've announced he's getting some changes soon. Of course, they should remove his deep wound add-on which promotes camping and tunneling. In exchange, they should bring back his ability to prevent hook actions; they can balance this further by only summoning one extra chain if successful.
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Yeah… I think more of his addons should change the behavior of the Lament Configuration in new, but balanced, ways.
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