We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

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Killers VS Survivors

I see alot of killers complaining about survivors, saying they have it easy, and that survivors perks are so over powered. Which yes this is true to some perks, but let's be honest, me being a killer main, ontop of stopping playing killer bc it just got bland and boring going in playing and being able to get ir1 in less than a week bc I literally dominate people w my 3 top killers, but also my side killers also. It's easy and simple for killers to get 4ks, me going from killer to survivor and seeing how toxic alot of survivors are I realize why people started tunneling, but killers have the upper hand 100% what do survivors have? Flashlight? Equip light born an full item useless, med kit? Sloppy butcher, another item, useless, map? Blind perks, toolbox? Gen protection perks like over charge. What do survivors have? Perks that half way do anything, unless it's for gens or healing??? And bringing items that have limited use while killers have a full unlimited arsenal from their abilities? Killers complain to much about survivors saying nerf this nerf that, but that proves that alot of killer players don't play survivors. But also u have toxic survivors that deserve the trampling that they get. I get some good games where we get the full team out, but most the time, killer has perks that let them take the upper hand quickly while survivors can't do anything to counter act it except hope they can reach the loop in time or don't get hit by the killer when their lunge let's them reach double the arms length and not make the killer face plant. Both sides have issues, game play, and toxicity. I just hope something can be done sooner or later where killer VS survivors ends up being more balanced than what it is at this moment.