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3 simple QoL tweaks that would go a long way
For as long as the game's been building itself up, it's due for 3 simple upgrades. More loadout preset slots, more active challenge slotsn and the ability to favorite killers and survivors.
- There's so many perks now that saving 3 builds is barely anything. Each killer plays different so builds will be handled between them differently, and even with survivors, while they do play the same, they don't share inventories, and there's 5 different item types so you can't even have a build for each of a survivorss item types
- There's over 20 tomes with 4 chapters of challenges each, doing them one at a time is almost a deterrent to trying them at this point. Having 2 or 3 slots for survivor and killer challenges each would go far. Be able to progress on master challenges while you're doing the main ones, or work on the main tome while you're doing am event tome
- The roster is getting large enough that finding the character you want can occasionally be a hassle, so favorites to keep the characters you actually want to play as together would be beneficial
Comments
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I'd like at least the ability to have one current tome and one old tome challenge selected at the same t ime.
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Good ideas. I also wish searching for perks would work like searching for characters in the new character UI. For the perk search it's more like a search button that brings up a search prompt, then another button to confirm. While searching for a character you just select the search box and start typing, way more convenient even though searching for perks is more useful and common.
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I think challenges should just be permanently active without selecting any. Obviously the devs are free to tweak numbers. Like the first hook challenge needs 4 hooks, the second 5, and afterwards you need 6 for the bonus.
IiIirc borderlands does something like that.
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