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Some Killer Perk Ideas

Remnant: Solitude

  • See the Auras of Dull Totems.
  • You can interact with them to create a Remnant: Solitude Totem (Similar to a Rekindled Totem)
  • You gain the Undetectable Status while within 32m of this Totem and for 6/8/10s after leaving it. 
  • Remnant Totems emit an audible noise within 8m and cause a global audio cue when placed.
  • Remnant Totems can be cleansed faster than regular Totems.
  • Cleansed remnant Totems are destroyed by The Entity, but can be blessed.

Gives the Killer some gameplay around finding/placing Totems that provide an area benefit.


Emissary: Telltale

  • Blood Ravens spawn within the Trial.
  • The Aura of Blood Ravens appear to you within 16m.
  • Interaction with a Blood Raven will reveal the Aura of Survivors within 32m for 10s.
  • Survivors can disturb Blood Ravens, however you will not.
  • Maybe placeable by the e Killer
  • Maybe randomly populated at match start
  • Maybe populated for every Hook/generator completion


Graverobber:

  • Searching a locker disturbs a restless spirit.
  • The next time a Survivor moves within 8m in front of this Locker, a Haunt will burst from it.
  • Survivors disturbed by this Haunt will Scream and become Hindered by 10% for 4/5/6s
  • Up to 1/2/3 Lockers can have a restless spirit, subsequent searches replace the last spirit.
  • Maybe add a Token system to limit use.

Scourge Hook: Twisted Ties

  • After Hooking a Survivor on a scourge Hook, gain a Token.
  • While you have a Token, standing underneath an Empty Scourge Hook allows you to press the Ability Button while looking at another Empty Scourge hook to teleport to that location.
  • Possibly any Hook.