The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

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Leonardo1ita
Leonardo1ita Member Posts: 2,309
edited October 29 in Feedback and Suggestions
  • First of all: no killrate for Singularity. Why? That was perhaps the most important thing to show!
  • Second: protections hits data is fundamentally FLAWED, because it just counts protection hits in game (you should have explained that to not confuse people), so it doesn't trigger when you protect a healthy survivor when healthy/injured/deep wounded, but only if they're injured/deep wounded.
  • Third: (Edit: I forgot it meant unhooks done when Endgame Collapse starts. Still, written that way is confusing, because it could mean "unhooks done when the timer is close to the next stage") what does "average late unhooks" mean? What does "late" mean??? That's important imo.
  • Fourth: what's the number of 2v8 matches played compared to other game modes? Just to have a comparison!

Post edited by Leonardo1ita on

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