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There is an unused movement speed for Survivors, lets make it a Perk!

I think a Perk that uses this system would be really cool! Obviously with some added upside and a few modifications! (I'm a sucker for Perks that hinder you for some other benefits)

How about something like this:

Perk Name

Running for longer than 30 seconds reduces your running speed by 12.5%.

Reduces the stagger from falling by 75%.

When you stop running for 8/7/6 consecutive seconds the timer fully replenishes.

Probably not the best upside but you understand what I mean, I would love a Perk like that with a really useful upside, I like to make DBD more challenging with Perks for a benefit no other Perk can consistently provide haha! What do you think? Do you have better ideas? Let me know!

Comments

  • Seraphor
    Seraphor Member Posts: 9,421
    edited November 11

    I guess it would be similar in concept to Rapid Brutality, although the example you've given is far too much of a drawback for what it gives. If anything this cost is even greater than current Exhaustion, so the effects should be higher value.

    The reduction should be no more than about 2.5%, otherwise you're pretty much guaranteeing you go down 40 seconds into every chase.

    And the effect should rival the likes of Dead Hard and Sprint Burst. Perhaps the impossible "on demand Sprint Burst" could work with this.